# isLOD0

> Is the renderer the first LOD level in its group.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool isLOD0 { get; }
```

### Remarks

Returns true if the renderer is part of a LOD group and is the LOD 0. If the renderer is not part of a LOD Group this method returns true.
