# GetPropertyBlock

> Get per-Renderer or per-Material property block.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

## GetPropertyBlock(MaterialPropertyBlock)

Get per-Renderer or per-Material property block.

```csharp
public void GetPropertyBlock(MaterialPropertyBlock properties)
```

### Parameters

**** (\[MaterialPropertyBlock]\(/engine/6000.7/script-reference/unityengine/materialpropertyblock)): Material parameters to retrieve.

### Remarks

The retrieved properties are stored in the property block passed in through "properties". If no properties are set, the property block is cleared. In either case the property block you pass in is completely overwritten.

If you provide a Material index, only the parameters of that Material are retrieved.

Additional Resources: [MaterialPropertyBlock](/engine/6000.7/script-reference/unityengine/materialpropertyblock.md), [Renderer.SetPropertyBlock](/engine/6000.7/script-reference/unityengine/renderer/setpropertyblock.md).

## GetPropertyBlock(MaterialPropertyBlock, int)

Get per-Renderer or per-Material property block.

```csharp
public void GetPropertyBlock(MaterialPropertyBlock properties, int materialIndex)
```

### Parameters

**** (\[MaterialPropertyBlock]\(/engine/6000.7/script-reference/unityengine/materialpropertyblock)): Material parameters to retrieve.**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The index of the Material you want to get overridden parameters from. The index ranges from 0 to Renderer.sharedMaterials.Length-1.

### Remarks

The retrieved properties are stored in the property block passed in through "properties". If no properties are set, the property block is cleared. In either case the property block you pass in is completely overwritten.

If you provide a Material index, only the parameters of that Material are retrieved.

Additional Resources: [MaterialPropertyBlock](/engine/6000.7/script-reference/unityengine/materialpropertyblock.md), [Renderer.SetPropertyBlock](/engine/6000.7/script-reference/unityengine/renderer/setpropertyblock.md).
