# forceRenderingOff

> Allows turning off rendering for a specific component.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool forceRenderingOff { get; set; }
```

### Remarks

This is useful for manually controlling the rendering of a component. Such as in a case of custom visibility culling.

Note that the enabled state of the render component does not change, but it is simply excluded from being rendered.
