# mode

> Should reflection probe texture be generated in the Editor ( ReflectionProbeMode.Baked ) or should probe use custom specified texure ( ReflectionProbeMode.Custom )?

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public ReflectionProbeMode mode { get; set; }
```

### Remarks

Additional Resources: [ReflectionProbeMode](/engine/6000.7/script-reference/unityengine/rendering/reflectionprobemode.md).
