# yMin

> The minimum Y coordinate of the rectangle.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float yMin { readonly get; set; }
```

### Remarks

This value is the same as [Rect.y](/engine/6000.7/script-reference/unityengine/rect/y.md), but setting it will resize the rectangle, changing [Rect.y](/engine/6000.7/script-reference/unityengine/rect/y.md) and [Rect.height](/engine/6000.7/script-reference/unityengine/rect/height.md) to preserve [Rect.yMax](/engine/6000.7/script-reference/unityengine/rect/ymax.md).
