# hitMultipleFaces

> Whether raycast batch query should hit multiple faces.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public bool hitMultipleFaces
```

### Remarks

Can be used in conjuction with [\_hitBackfaces](/engine/6000.7/script-reference/unityengine/queryparameters/hitbackfaces.md) to get backface hits as well.
