# Audio

> Audio statistics.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Profiling](/engine/6000.7/script-reference/unityengine/profiling.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Audio = 4
```

### Remarks

NOTE: Collecting audio samples adds a particularly high amount of profiling overhead. Consider turning this area off when you don't need it. See [Profiler.SetAreaEnabled](/engine/6000.7/script-reference/unityengine/profiling/profiler/setareaenabled.md).
