# Create(PlayableGraph, string)

> Creates a new ScriptPlayableOutput in the associated PlayableGraph.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Playables](/engine/6000.7/script-reference/unityengine/playables.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static ScriptPlayableOutput Create(PlayableGraph graph, string name)
```

### Parameters

**** (\[PlayableGraph]\(/engine/6000.7/script-reference/unityengine/playables/playablegraph)): The [PlayableGraph](/engine/6000.7/script-reference/unityengine/playables/playablegraph.md) that will contain the ScriptPlayableOutput.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The name of this ScriptPlayableOutput.

### Returns

| Type                                                                                                  | Description                       |
| ----------------------------------------------------------------------------------------------------- | --------------------------------- |
| [ScriptPlayableOutput](/engine/6000.7/script-reference/unityengine/playables/scriptplayableoutput.md) | The created ScriptPlayableOutput. |
