# PlayableOutput

> See: IPlayableOutput.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.Playables](/engine/6000.7/script-reference/unityengine/playables.md)
* **Assembly:** UnityEngine.CoreModule
* **Implements:** [IPlayableOutput](/engine/6000.7/script-reference/unityengine/playables/iplayableoutput.md), [IEquatable\<PlayableOutput>](https://learn.microsoft.com/dotnet/api/system.iequatable-1)

```csharp
public struct PlayableOutput : IPlayableOutput, IEquatable<PlayableOutput>
```

## Static Properties

| Property                                                                             | Description                        |
| ------------------------------------------------------------------------------------ | ---------------------------------- |
| [Null](/engine/6000.7/script-reference/unityengine/playables/playableoutput/null.md) | Returns an invalid PlayableOutput. |
