# effectiveParentSpeed

> The accumulated speed of the parent Playable during the PlayableGraph traversal.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Playables](/engine/6000.7/script-reference/unityengine/playables.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float effectiveParentSpeed { get; }
```
