# DirectorWrapMode

> Wrap mode for Playable s.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Playables](/engine/6000.7/script-reference/unityengine/playables.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum DirectorWrapMode
```

## Fields

| Value                                                                                  | Description                                                       |
| -------------------------------------------------------------------------------------- | ----------------------------------------------------------------- |
| [Hold](/engine/6000.7/script-reference/unityengine/playables/directorwrapmode/hold.md) | Hold the last frame when the playable time reaches it's duration. |
| [Loop](/engine/6000.7/script-reference/unityengine/playables/directorwrapmode/loop.md) | Loop back to zero time and continue playing.                      |
| [None](/engine/6000.7/script-reference/unityengine/playables/directorwrapmode/none.md) | Do not keep playing when the time reaches the duration.           |
