# PhysicsSceneLoadScope(PhysicsScene)

> Construct a new physics scene loading scope.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public PhysicsSceneLoadScope(PhysicsScene physicsScene)
```

### Parameters

**** (\[PhysicsScene]\(/engine/6000.7/script-reference/unityengine/physicsscene)): A valid physics scene handle.
