# velocityIterations

> The number of iterations of the physics solver when considering objects' velocities.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public static int velocityIterations { get; set; }
```

### Remarks

A higher number of interations will improve accuracy at the expense of processing overhead.

Additional Resources: [\_positionIterations](/engine/6000.7/script-reference/unityengine/physics2d/positioniterations.md)
