# defaultMaxAngularSpeed

> Default maximum angular speed of the dynamic Rigidbody, in radians (default 50).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public static float defaultMaxAngularSpeed { get; set; }
```

### Remarks

Controls the maximum angualr speed of the dynamic Rigidbody, measured in radians. The angular speed limit can also be modified with [\_maxAngularVelocity](/engine/6000.7/script-reference/unityengine/rigidbody/maxangularvelocity.md) on a per rigid body basis.
