# penStatus

> Specifies the state of the pen. For example, whether the pen is in contact with the screen or tablet, whether the pen is inverted, and whether buttons are pressed.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.InputLegacyModule

```csharp
public PenStatus penStatus
```

### Remarks

On macOS, penStatus will not reflect changes to button mappings.
