# InheritDuration

> When spawning new particles, use the duration and age properties from the parent system, when sampling MainModule curves in the Sub-Emitter.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
InheritDuration = 16
```
