# orbitalOffsetY

> Specify a custom center of rotation for the orbital and radial velocities.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public ParticleSystem.MinMaxCurve orbitalOffsetY { get; set; }
```

### Remarks

Additional Resources: [\_orbitalX](/engine/6000.7/script-reference/unityengine/particlesystem/velocityoverlifetimemodule/orbitalx.md), [\_orbitalY](/engine/6000.7/script-reference/unityengine/particlesystem/velocityoverlifetimemodule/orbitaly.md), [\_orbitalZ](/engine/6000.7/script-reference/unityengine/particlesystem/velocityoverlifetimemodule/orbitalz.md), [\_radial](/engine/6000.7/script-reference/unityengine/particlesystem/velocityoverlifetimemodule/radial.md)
