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Unity Engine


orbitalOffsetX

Specify a custom center of rotation for the orbital and radial velocities.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public ParticleSystem.MinMaxCurve orbitalOffsetX { get; set; }

Remarks

Additional Resources: _orbitalX, _orbitalY, _orbitalZ, _radial