# SetSubEmitterProperties(int, ParticleSystemSubEmitterProperties)

> Sets the properties of the sub-emitter at the given index.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public void SetSubEmitterProperties(int index, ParticleSystemSubEmitterProperties properties)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The index of the sub-emitter you want to modify.**** (\[ParticleSystemSubEmitterProperties]\(/engine/6000.7/script-reference/unityengine/particlesystemsubemitterproperties)): The new properties to assign to this sub-emitter.
