# startColor

> The initial color of particles when emitted.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

> **Warning:**
>
> **Deprecated.** startColor property is deprecated. Use main.startColor instead.

```csharp
public Color startColor { get; set; }
```
