startColor
The initial color of the particle. The current color of the particle is calculated procedurally based on this value and the active color modules.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public Color32 startColor { get; set; }
Remarks
Alpha channel of the color is used to fade out particles.