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Unity Engine


curveMin

Set a curve for the lower bound.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public AnimationCurve curveMin { get; set; }

Remarks

You should set the values between 0 and 1. Use the curve multiplier to define the overall range of the curve. Useful when _mode is set to ParticleSystemCurveMode.TwoCurves.
Additional Resources: curveScalar