# has3DParticleRotations

> Determines whether the Particle System rotates its particles around only the Z axis, or whether the system specifies separate values for the X, Y and Z axes.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public bool has3DParticleRotations { get; }
```
