# GetPlane(int)

> Get a collision plane associated with this Particle System.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ParticleSystemModule

```csharp
public Transform GetPlane(int index)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The plane to return.

### Returns

| Type                                                                  | Description |
| --------------------------------------------------------------------- | ----------- |
| [Transform](/engine/6000.7/script-reference/unityengine/transform.md) | The plane.  |
