# IsLoaded()

> Checks whether the native plugin NVUnityPlugin in the NVIDIA native module has been loaded or not.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.NVIDIA](/engine/6000.7/script-reference/unityengine/nvidia.md)
* **Assembly:** UnityEngine.NVIDIAModule

```csharp
public static bool IsLoaded()
```

### Returns

| Type                                                          | Description                                                                  |
| ------------------------------------------------------------- | ---------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns true if the native plugin has been loaded. Otherwise, returns false. |
