# MVLowRes

> Indicates whether the input motion vector buffer is a lower resolution than the output. If set, you must specify _mvScaleX and _mvScaleY.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.NVIDIA](/engine/6000.7/script-reference/unityengine/nvidia.md)
* **Assembly:** UnityEngine.NVIDIAModule

```csharp
MVLowRes = 2
```
