# sharpness

> Specifies how sharp the frame should look as a value from 0 to 1.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.NVIDIA](/engine/6000.7/script-reference/unityengine/nvidia.md)
* **Assembly:** UnityEngine.NVIDIAModule

```csharp
public float sharpness { get; set; }
```

### Remarks

Sharpening is deprecated by NVIDIA and no longer has any effect. This property is retained for backwards  compatibility.
