# invertXAxis

> Indicates if the X axis is inverted. Set to 0 or 1.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.NVIDIA](/engine/6000.7/script-reference/unityengine/nvidia.md)
* **Assembly:** UnityEngine.NVIDIAModule

```csharp
public uint invertXAxis { get; set; }
```
