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SetLod(int, int, MeshLodRange, MeshUpdateFlags)

Set a Mesh LOD range for a given submesh and level of detail.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public void SetLod(int submesh, int level, MeshLodRange levelRange, MeshUpdateFlags flags = MeshUpdateFlags.Default)

Parameters

submesh

Submesh to set LOD for.

level

Level to set.

levelRange

Index range for the set LOD.

Mesh LOD update flags. If set to DontValidateIndices, then index range validation is skipped.