GetVertexBufferStride(int)
Get the vertex buffer stream stride in bytes.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public int GetVertexBufferStride(int stream)
Parameters
The vertex data stream index to check for.
Returns
Type | Description |
|---|---|
| int | Vertex data size in bytes in this stream, or zero if the stream is not present. |
Remarks
Meshes usually use a single vertex buffer stream, but it is possible to set up a vertex layout where attributes use different vertex buffers (see Mesh.MeshData.SetVertexBufferParams). When you use such a layout, use this function to query the vertex data size in bytes within a given stream.