# localeIsoCode

> ISO Code used to identify the locale. ex: en-uk, zh-hans, ja

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.LocalizationModule

```csharp
public string localeIsoCode { get; set; }
```
