# GetLocalizedString(string)

> Get the localized string for the specified key.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.LocalizationModule

```csharp
public string GetLocalizedString(string original)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Original string acting as key.

### Returns

| Type                                                           | Description                                                            |
| -------------------------------------------------------------- | ---------------------------------------------------------------------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) | Localized string matching the original in the LocalizationAsset locale |
