# LineRenderer

> The line renderer is used to draw free-floating lines in 3D space.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule
* **Inherits from:** [Renderer](/engine/6000.7/script-reference/unityengine/renderer.md)

```csharp
public sealed class LineRenderer : Renderer
```

## Remarks

This class is a script interface for a [line renderer](/engine/6000.7/manual/visual-effects/lines-trails-billboards/rendering-lines/class-line-renderer.md) component.

## Examples

```csharp
// Programatically add a LineRenderer component and draw a 3D line.
using UnityEngine;

public class LineRendererExample : MonoBehaviour
{
    void Start()
    {
        // Add a LineRenderer component
        LineRenderer lineRenderer = gameObject.AddComponent<LineRenderer>();

        // Set the material
        lineRenderer.material = new Material(Shader.Find("Sprites/Default"));

        // Set the color
        lineRenderer.startColor = Color.red;
        lineRenderer.endColor = Color.green;

        // Set the width
        lineRenderer.startWidth = 0.2f;
        lineRenderer.endWidth = 0.2f;

        // Set the number of vertices
        lineRenderer.positionCount = 3;

        // Set the positions of the vertices
        lineRenderer.SetPosition(0, new Vector3(0, 0, 0));
        lineRenderer.SetPosition(1, new Vector3(1, 1, 0));
        lineRenderer.SetPosition(2, new Vector3(2, 0, 0));
    }
}
```

## Constructors

| Constructor                                                                        | Description                                                                                                                                                                                                      |
| ---------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [LineRenderer()](/engine/6000.7/script-reference/unityengine/linerenderer/ctor.md) | Instead of using this constructor, either use GameObject.AddComponent\\\<LineRenderer\\>(), or if you have an existing LineRenderer component on a GameObject, use GameObject.GetComponent\\\<LineRenderer\\>(). |

## Properties

| Property                                                                                                   | Description                                                                                                                                                                             |
| ---------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [alignment](/engine/6000.7/script-reference/unityengine/linerenderer/alignment.md)                         | Select whether the line will face the camera, or the orientation of the Transform Component.                                                                                            |
| [applyActiveColorSpace](/engine/6000.7/script-reference/unityengine/linerenderer/applyactivecolorspace.md) | Set whether colors will be converted appropriately before being passed to the GPU when using Linear Rendering.                                                                          |
| [colorGradient](/engine/6000.7/script-reference/unityengine/linerenderer/colorgradient.md)                 | Set the color gradient describing the color of the line at various points along its length.                                                                                             |
| [endColor](/engine/6000.7/script-reference/unityengine/linerenderer/endcolor.md)                           | Set the color at the end of the line.                                                                                                                                                   |
| [endWidth](/engine/6000.7/script-reference/unityengine/linerenderer/endwidth.md)                           | Set the width at the end of the line.                                                                                                                                                   |
| [generateLightingData](/engine/6000.7/script-reference/unityengine/linerenderer/generatelightingdata.md)   | Configures a line to generate Normals and Tangents. With this data, Scene lighting can affect the line via Normal Maps and the Unity Standard Shader, or your own custom-built Shaders. |
| [loop](/engine/6000.7/script-reference/unityengine/linerenderer/loop.md)                                   | Connect the start and end positions of the line together to form a continuous loop.                                                                                                     |
| [maskInteraction](/engine/6000.7/script-reference/unityengine/linerenderer/maskinteraction.md)             | Specifies how the LineRenderer interacts with [SpriteMask](/engine/6000.7/script-reference/unityengine/spritemask.md).                                                                  |
| [numCapVertices](/engine/6000.7/script-reference/unityengine/linerenderer/numcapvertices.md)               | Set this to a value greater than 0, to get rounded corners on each end of the line. The default is 0.                                                                                   |
| [numCornerVertices](/engine/6000.7/script-reference/unityengine/linerenderer/numcornervertices.md)         | Set this to a value greater than 0, to get rounded corners between each segment of the line.                                                                                            |
| [positionCount](/engine/6000.7/script-reference/unityengine/linerenderer/positioncount.md)                 | Set/get the number of vertices.                                                                                                                                                         |
| [shadowBias](/engine/6000.7/script-reference/unityengine/linerenderer/shadowbias.md)                       | Apply a shadow bias to prevent self-shadowing artifacts. The specified value is the proportion of the line width at each segment.                                                       |
| [startColor](/engine/6000.7/script-reference/unityengine/linerenderer/startcolor.md)                       | Set the color at the start of the line.                                                                                                                                                 |
| [startWidth](/engine/6000.7/script-reference/unityengine/linerenderer/startwidth.md)                       | Set the width at the start of the line.                                                                                                                                                 |
| [textureMode](/engine/6000.7/script-reference/unityengine/linerenderer/texturemode.md)                     | Choose whether the U coordinate of the line texture is tiled or stretched.                                                                                                              |
| [textureScale](/engine/6000.7/script-reference/unityengine/linerenderer/texturescale.md)                   | A multiplier for the UV coordinates of the line texture.                                                                                                                                |
| [useWorldSpace](/engine/6000.7/script-reference/unityengine/linerenderer/useworldspace.md)                 | If enabled, the lines are defined in world space.                                                                                                                                       |
| [widthCurve](/engine/6000.7/script-reference/unityengine/linerenderer/widthcurve.md)                       | Set the curve describing the width of the line at various points along its length.                                                                                                      |
| [widthMultiplier](/engine/6000.7/script-reference/unityengine/linerenderer/widthmultiplier.md)             | Set an overall multiplier that is applied to the [LineRenderer.widthCurve](/engine/6000.7/script-reference/unityengine/linerenderer/widthcurve.md) to get the final width of the line.  |

## Methods

| Method                                                                                   | Description                                                                                                      |
| ---------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------- |
| [BakeMesh](/engine/6000.7/script-reference/unityengine/linerenderer/bakemesh.md)         | Creates a snapshot of LineRenderer and stores it in `mesh`.                                                      |
| [GetPosition](/engine/6000.7/script-reference/unityengine/linerenderer/getposition.md)   | Get the position of a vertex in the line.                                                                        |
| [GetPositions](/engine/6000.7/script-reference/unityengine/linerenderer/getpositions.md) | Get the positions of all vertices in the line.                                                                   |
| [SetPosition](/engine/6000.7/script-reference/unityengine/linerenderer/setposition.md)   | Set the position of a vertex in the line.                                                                        |
| [SetPositions](/engine/6000.7/script-reference/unityengine/linerenderer/setpositions.md) | Set the positions of all vertices in the line.                                                                   |
| [Simplify](/engine/6000.7/script-reference/unityengine/linerenderer/simplify.md)         | Generates a simplified version of the original line by removing points that fall within the specified tolerance. |

## Inheritance

**Inherited Members:**

* [Renderer.ResetBounds()](/engine/6000.7/script-reference/unityengine/renderer/resetbounds.md)
* [Renderer.ResetLocalBounds()](/engine/6000.7/script-reference/unityengine/renderer/resetlocalbounds.md)
* [Renderer.HasPropertyBlock()](/engine/6000.7/script-reference/unityengine/renderer/haspropertyblock.md)
* [Renderer.SetPropertyBlock(MaterialPropertyBlock)](/engine/6000.7/script-reference/unityengine/renderer/setpropertyblock.md#setpropertyblock\(materialpropertyblock\))
* [Renderer.SetPropertyBlock(MaterialPropertyBlock, int)](/engine/6000.7/script-reference/unityengine/renderer/setpropertyblock.md#setpropertyblock\(materialpropertyblock-int\))
* [Renderer.GetPropertyBlock(MaterialPropertyBlock)](/engine/6000.7/script-reference/unityengine/renderer/getpropertyblock.md#getpropertyblock\(materialpropertyblock\))
* [Renderer.GetPropertyBlock(MaterialPropertyBlock, int)](/engine/6000.7/script-reference/unityengine/renderer/getpropertyblock.md#getpropertyblock\(materialpropertyblock-int\))
* [Renderer.GetMaterials(List\<Material>)](/engine/6000.7/script-reference/unityengine/renderer/getmaterials.md)
* [Renderer.SetSharedMaterials(List\<Material>)](/engine/6000.7/script-reference/unityengine/renderer/setsharedmaterials.md)
* [Renderer.SetMaterials(List\<Material>)](/engine/6000.7/script-reference/unityengine/renderer/setmaterials.md)
* [Renderer.GetSharedMaterials(List\<Material>)](/engine/6000.7/script-reference/unityengine/renderer/getsharedmaterials.md)
* [Renderer.GetClosestReflectionProbes(List\<ReflectionProbeBlendInfo>)](/engine/6000.7/script-reference/unityengine/renderer/getclosestreflectionprobes.md)
* [Renderer.bounds](/engine/6000.7/script-reference/unityengine/renderer/bounds.md)
* [Renderer.localBounds](/engine/6000.7/script-reference/unityengine/renderer/localbounds.md)
* [Renderer.enabled](/engine/6000.7/script-reference/unityengine/renderer/enabled.md)
* [Renderer.isVisible](/engine/6000.7/script-reference/unityengine/renderer/isvisible.md)
* [Renderer.shadowCastingMode](/engine/6000.7/script-reference/unityengine/renderer/shadowcastingmode.md)
* [Renderer.receiveShadows](/engine/6000.7/script-reference/unityengine/renderer/receiveshadows.md)
* [Renderer.forceRenderingOff](/engine/6000.7/script-reference/unityengine/renderer/forcerenderingoff.md)
* [Renderer.staticShadowCaster](/engine/6000.7/script-reference/unityengine/renderer/staticshadowcaster.md)
* [Renderer.motionVectorGenerationMode](/engine/6000.7/script-reference/unityengine/renderer/motionvectorgenerationmode.md)
* [Renderer.lightProbeUsage](/engine/6000.7/script-reference/unityengine/renderer/lightprobeusage.md)
* [Renderer.reflectionProbeUsage](/engine/6000.7/script-reference/unityengine/renderer/reflectionprobeusage.md)
* [Renderer.renderingLayerMask](/engine/6000.7/script-reference/unityengine/renderer/renderinglayermask.md)
* [Renderer.rendererPriority](/engine/6000.7/script-reference/unityengine/renderer/rendererpriority.md)
* [Renderer.rayTracingMode](/engine/6000.7/script-reference/unityengine/renderer/raytracingmode.md)
* [Renderer.rayTracingAccelerationStructureBuildFlags](/engine/6000.7/script-reference/unityengine/renderer/raytracingaccelerationstructurebuildflags.md)
* [Renderer.rayTracingAccelerationStructureBuildFlagsOverride](/engine/6000.7/script-reference/unityengine/renderer/raytracingaccelerationstructurebuildflagsoverride.md)
* [Renderer.sortingLayerName](/engine/6000.7/script-reference/unityengine/renderer/sortinglayername.md)
* [Renderer.sortingLayerID](/engine/6000.7/script-reference/unityengine/renderer/sortinglayerid.md)
* [Renderer.sortingOrder](/engine/6000.7/script-reference/unityengine/renderer/sortingorder.md)
* [Renderer.isLOD0](/engine/6000.7/script-reference/unityengine/renderer/islod0.md)
* [Renderer.allowOcclusionWhenDynamic](/engine/6000.7/script-reference/unityengine/renderer/allowocclusionwhendynamic.md)
* [Renderer.forceMeshLod](/engine/6000.7/script-reference/unityengine/renderer/forcemeshlod.md)
* [Renderer.meshLodSelectionBias](/engine/6000.7/script-reference/unityengine/renderer/meshlodselectionbias.md)
* [Renderer.isPartOfStaticBatch](/engine/6000.7/script-reference/unityengine/renderer/ispartofstaticbatch.md)
* [Renderer.worldToLocalMatrix](/engine/6000.7/script-reference/unityengine/renderer/worldtolocalmatrix.md)
* [Renderer.localToWorldMatrix](/engine/6000.7/script-reference/unityengine/renderer/localtoworldmatrix.md)
* [Renderer.lightProbeProxyVolumeOverride](/engine/6000.7/script-reference/unityengine/renderer/lightprobeproxyvolumeoverride.md)
* [Renderer.probeAnchor](/engine/6000.7/script-reference/unityengine/renderer/probeanchor.md)
* [Renderer.lightmapIndex](/engine/6000.7/script-reference/unityengine/renderer/lightmapindex.md)
* [Renderer.lightmapScaleOffset](/engine/6000.7/script-reference/unityengine/renderer/lightmapscaleoffset.md)
* [Renderer.materials](/engine/6000.7/script-reference/unityengine/renderer/materials.md)
* [Renderer.material](/engine/6000.7/script-reference/unityengine/renderer/material.md)
* [Renderer.sharedMaterial](/engine/6000.7/script-reference/unityengine/renderer/sharedmaterial.md)
* [Renderer.sharedMaterials](/engine/6000.7/script-reference/unityengine/renderer/sharedmaterials.md)
* [Renderer.LODGroup()](/engine/6000.7/script-reference/unityengine/renderer/lodgroup.md)
* [Renderer.lodGroupMask](/engine/6000.7/script-reference/unityengine/renderer/lodgroupmask.md)
* [Component.GetComponent(Type)](/engine/6000.7/script-reference/unityengine/component/getcomponent.md#getcomponent\(type\))
* [Component.GetComponent\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponent.md)
* [Component.TryGetComponent(Type, Component)](/engine/6000.7/script-reference/unityengine/component/trygetcomponent.md)
* [Component.TryGetComponent\<T>(T)](/engine/6000.7/script-reference/unityengine/component/trygetcomponent.md)
* [Component.GetComponent(string)](/engine/6000.7/script-reference/unityengine/component/getcomponent.md#getcomponent\(string\))
* [Component.GetComponentInChildren(Type, bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentinchildren.md#getcomponentinchildren\(type-bool\))
* [Component.GetComponentInChildren(Type)](/engine/6000.7/script-reference/unityengine/component/getcomponentinchildren.md#getcomponentinchildren\(type\))
* [Component.GetComponentInChildren\<T>(bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentinchildren.md)
* [Component.GetComponentsInChildren(Type, bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md)
* [Component.GetComponentsInChildren\<T>(bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md#getcomponentsinchildrent\(bool\))
* [Component.GetComponentsInChildren\<T>(bool, List\<T>)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md)
* [Component.GetComponentsInChildren\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md#getcomponentsinchildrent\(\))
* [Component.GetComponentsInChildren\<T>(List\<T>)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinchildren.md)
* [Component.GetComponentInParent(Type, bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparent\(type-bool\))
* [Component.GetComponentInParent(Type)](/engine/6000.7/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparent\(type\))
* [Component.GetComponentInParent\<T>(bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparentt\(bool\))
* [Component.GetComponentInParent\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponentinparent.md#getcomponentinparentt\(\))
* [Component.GetComponentsInParent(Type, bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinparent.md)
* [Component.GetComponentsInParent\<T>(bool)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinparent.md#getcomponentsinparentt\(bool\))
* [Component.GetComponentsInParent\<T>(bool, List\<T>)](/engine/6000.7/script-reference/unityengine/component/getcomponentsinparent.md)
* [Component.GetComponentsInParent\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponentsinparent.md#getcomponentsinparentt\(\))
* [Component.GetComponents(Type)](/engine/6000.7/script-reference/unityengine/component/getcomponents.md#getcomponents\(type\))
* [Component.GetComponents(Type, List\<Component>)](/engine/6000.7/script-reference/unityengine/component/getcomponents.md#getcomponents\(type-listcomponent\))
* [Component.GetComponents\<T>(List\<T>)](/engine/6000.7/script-reference/unityengine/component/getcomponents.md)
* [Component.GetComponents\<T>()](/engine/6000.7/script-reference/unityengine/component/getcomponents.md#getcomponentst\(\))
* [Component.GetComponentIndex()](/engine/6000.7/script-reference/unityengine/component/getcomponentindex.md)
* [Component.CompareTag(string)](/engine/6000.7/script-reference/unityengine/component/comparetag.md#comparetag\(string\))
* [Component.CompareTag(TagHandle)](/engine/6000.7/script-reference/unityengine/component/comparetag.md#comparetag\(taghandle\))
* [Component.SendMessageUpwards(string, Object, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/sendmessageupwards.md#sendmessageupwards\(string-object-sendmessageoptions\))
* [Component.SendMessageUpwards(string, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/sendmessageupwards.md#sendmessageupwards\(string-sendmessageoptions\))
* [Component.SendMessage(string, Object)](/engine/6000.7/script-reference/unityengine/component/sendmessage.md#sendmessage\(string-object\))
* [Component.SendMessage(string)](/engine/6000.7/script-reference/unityengine/component/sendmessage.md#sendmessage\(string\))
* [Component.SendMessage(string, Object, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/sendmessage.md#sendmessage\(string-object-sendmessageoptions\))
* [Component.SendMessage(string, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/sendmessage.md#sendmessage\(string-sendmessageoptions\))
* [Component.BroadcastMessage(string, Object, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/broadcastmessage.md#broadcastmessage\(string-object-sendmessageoptions\))
* [Component.BroadcastMessage(string, SendMessageOptions)](/engine/6000.7/script-reference/unityengine/component/broadcastmessage.md#broadcastmessage\(string-sendmessageoptions\))
* [Component.transform](/engine/6000.7/script-reference/unityengine/component/transform.md)
* [Component.transformHandle](/engine/6000.7/script-reference/unityengine/component/transformhandle.md)
* [Component.gameObject](/engine/6000.7/script-reference/unityengine/component/gameobject.md)
* [Component.tag](/engine/6000.7/script-reference/unityengine/component/tag.md)
* [Object.GetEntityId()](/engine/6000.7/script-reference/unityengine/object/getentityid.md)
* [Object.GetHashCode()](/engine/6000.7/script-reference/unityengine/object/gethashcode.md)
* [Object.InstantiateAsync\<T>(T)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Transform, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Transform, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, Vector3, Quaternion, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.InstantiateAsync\<T>(T, int, ReadOnlySpan\<Vector3>, ReadOnlySpan\<Quaternion>, InstantiateParameters, CancellationToken)](/engine/6000.7/script-reference/unityengine/object/instantiateasync.md)
* [Object.Instantiate(Object, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-vector3-quaternion\))
* [Object.Instantiate(Object, Vector3, Quaternion, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-vector3-quaternion-transform\))
* [Object.Instantiate(Object)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object\))
* [Object.Instantiate(Object, Scene)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-scene\))
* [Object.Instantiate\<T>(T, InstantiateParameters)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion, InstantiateParameters)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate(Object, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-transform\))
* [Object.Instantiate(Object, Transform, bool)](/engine/6000.7/script-reference/unityengine/object/instantiate.md#instantiate\(object-transform-bool\))
* [Object.Instantiate\<T>(T)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Vector3, Quaternion, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Transform)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Instantiate\<T>(T, Transform, bool)](/engine/6000.7/script-reference/unityengine/object/instantiate.md)
* [Object.Destroy(Object, float)](/engine/6000.7/script-reference/unityengine/object/destroy.md)
* [Object.DestroyImmediate(Object, bool)](/engine/6000.7/script-reference/unityengine/object/destroyimmediate.md)
* [Object.FindObjectsByType(Type)](/engine/6000.7/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytype\(type\))
* [Object.FindObjectsByType(Type, FindObjectsInactive)](/engine/6000.7/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytype\(type-findobjectsinactive\))
* [Object.DontDestroyOnLoad(Object)](/engine/6000.7/script-reference/unityengine/object/dontdestroyonload.md)
* [Object.FindAnyObjectByType\<T>()](/engine/6000.7/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytypet\(\))
* [Object.FindAnyObjectByType\<T>(FindObjectsInactive)](/engine/6000.7/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytypet\(findobjectsinactive\))
* [Object.FindObjectsByType\<T>()](/engine/6000.7/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytypet\(\))
* [Object.FindObjectsByType\<T>(FindObjectsInactive)](/engine/6000.7/script-reference/unityengine/object/findobjectsbytype.md#findobjectsbytypet\(findobjectsinactive\))
* [Object.FindAnyObjectByType(Type)](/engine/6000.7/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytype\(type\))
* [Object.FindAnyObjectByType(Type, FindObjectsInactive)](/engine/6000.7/script-reference/unityengine/object/findanyobjectbytype.md#findanyobjectbytype\(type-findobjectsinactive\))
* [Object.ToString()](/engine/6000.7/script-reference/unityengine/object/tostring.md)
* [Object.name](/engine/6000.7/script-reference/unityengine/object/name.md)
* [Object.hideFlags](/engine/6000.7/script-reference/unityengine/object/hideflags.md)

### Operators

| Operator                                                                           | Description                                                             |
| ---------------------------------------------------------------------------------- | ----------------------------------------------------------------------- |
| [operator ==](/engine/6000.7/script-reference/unityengine/object/op-equality.md)   | Compares two object references to see if they refer to the same object. |
| [bool](/engine/6000.7/script-reference/unityengine/object/op-implicit.md)          | Determines whether the object exists.                                   |
| [operator !=](/engine/6000.7/script-reference/unityengine/object/op-inequality.md) | Compares if two objects refer to a different object.                    |
