# Auto

> Automatically choose the render mode.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Auto = 0
```

### Remarks

This chooses whether to render the [Light](/engine/6000.7/script-reference/unityengine/light.md) as a pixel or vertex light (recommended and default). Additional Resources: [light component](/engine/6000.7/manual/lighting-overview/lighting-birp/class-light.md).
