# cellCount

> The number of cells space is divided into (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int cellCount { get; }
```

### Remarks

This includes both interior cells (tetrahedra) and outer space cells.

Deprecated, use [LightProbes.cellCountSelf](/engine/6000.7/script-reference/unityengine/lightprobes/cellcountself.md) instead.
