# qualityMode

> Determines how many Spherical Harmonics bands will be evaluated to compute the ambient color.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** The Light Probe Proxy Volume component is deprecated now that the Built-In Render Pipeline is deprecated. To use an alternative, refer to the documentation in the component help icon. #from(6000.5)

```csharp
public LightProbeProxyVolume.QualityMode qualityMode { get; set; }
```

### Remarks

Additional Resources: [Light Probes](/engine/6000.7/script-reference/unityengine/lightprobes.md), [Light Probe Proxy Volume](/engine/6000.7/script-reference/unityengine/lightprobeproxyvolume.md),  [Spherical Harmonics(SH)](/engine/6000.7/script-reference/unityengine/rendering/sphericalharmonicsl2.md).
