# LightmapsMode

> Lightmap (and lighting) configuration mode, controls how lightmaps interact with lighting and what kind of information they store.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
[Flags]
public enum LightmapsMode
```

## Fields

| Value                                                                                                   | Description                                                                                                                   |
| ------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------- |
| [CombinedDirectional](/engine/6000.7/script-reference/unityengine/lightmapsmode/combineddirectional.md) | Directional information for direct light is combined with directional information for indirect light, encoded as 2 lightmaps. |
| [NonDirectional](/engine/6000.7/script-reference/unityengine/lightmapsmode/nondirectional.md)           | Light intensity (no directional information), encoded as 1 lightmap.                                                          |
