# GetTransformHandle(int)

> Get a TransformHandle for the transform at the specified index in the TransformAccessArray.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Jobs](/engine/6000.7/script-reference/unityengine/jobs.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public TransformHandle GetTransformHandle(int index)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Index into the TransformAccessArray

### Returns

| Type                                                                              | Description                                                                     |
| --------------------------------------------------------------------------------- | ------------------------------------------------------------------------------- |
| [TransformHandle](/engine/6000.7/script-reference/unityengine/transformhandle.md) | TransformHandle referring to the transform at index in the TransformAccessArray |
