# BoneCount

> The number of human bone types defined by Mecanim.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public static int BoneCount { get; }
```

### Remarks

Additional Resources: [HumanTrait.BoneName](/engine/6000.7/script-reference/unityengine/humantrait/bonename.md)
