# muscles

> The array of muscle values for that pose.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public float[] muscles
```

### Remarks

A muscle value moves a bone for one axis in the range \[min,max] define in Humanoid Rig.

Additional Resources: [HumanTrait](/engine/6000.7/script-reference/unityengine/humantrait.md)
