# useDefaultValues

> Should this limit use the default values?

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public bool useDefaultValues { get; set; }
```

### Remarks

You should set useDefaultValues to false if you want to use your own limit values, otherwise the defaults will override your settings.
