# limit

> The rotation limits that define the muscle for this bone.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public HumanLimit limit
```

### Remarks

The muscle contains the default orientation of the bone alone with the allowed limits of rotation away from the default around all three axes.
