# AppendHash(ref Hash128, ref Hash128)

> Append inHash in outHash.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

## AppendHash(Hash128, Hash128)

```csharp
public static void AppendHash(ref Hash128 inHash, ref Hash128 outHash)
```

### Parameters

**** (Hash128): Hash to append.**** (Hash128): Hash that will be updated.
