# clipping

> What to do when the contents to be rendered is too large to fit within the area given.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.IMGUIModule

```csharp
public TextClipping clipping { get; set; }
```

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    // Prints how is managed the text when the contents rendered
    // are too large to fir in the area given.

    void OnGUI()
    {
        Debug.Log(GUI.skin.button.clipping);
    }
}
```
