# Height(float)

> Option passed to a control to give it an absolute height.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.IMGUIModule

```csharp
public static GUILayoutOption Height(float height)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)):&#x20;

### Returns

| Type                                                                              | Description |
| --------------------------------------------------------------------------------- | ----------- |
| [GUILayoutOption](/engine/6000.7/script-reference/unityengine/guilayoutoption.md) |             |

### Remarks

**Note:** This option will override the Automatic height Layout parameter

![GUILayoutHeight (Height(float))](/api/media?file=/engine/6000.7/media/images/GUILayoutHeight.png)

Fixed Height for a GUI Control.

### Examples

```csharp
using UnityEngine;

public class ExampleScript : MonoBehaviour
{
    // Draws a  button with a  fixed height
    void OnGUI()
    {
        GUILayout.Button("A Button with fixed height", GUILayout.Height(300));
    }
}
```
