# Equals(GraphicsBufferHandle)

> Checks if this GraphicsBufferHandle and another are equal, based on their integer values.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool Equals(GraphicsBufferHandle other)
```

### Parameters

**** (\[GraphicsBufferHandle]\(/engine/6000.7/script-reference/unityengine/graphicsbufferhandle)): The other `GraphicsBufferHandle` to compare with this instance.

### Returns

| Type                                                          | Description                                                                                                  |
| ------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------ |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns true if the two instances of `GraphicsBufferHandle` have the same `value`. Otherwise, returns false. |
