# Fixed

> Use a constant color between the keys.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Fixed = 1
```

### Remarks

This mode returns the key color value where key time is greater than the requested evaluation time. The resulting gradient is then a sequence of colors, not blended together.

Additional Resources: [Gradient.mode](/engine/6000.7/script-reference/unityengine/gradient/mode.md), [Gradient.Evaluate](/engine/6000.7/script-reference/unityengine/gradient/evaluate.md).
