# SoftDelete

> The command name for the Soft Delete command, which removes the current selection. The Editor sends this command instead of EventCommandNames.Delete when the Delete key is pressed without modifiers, so a handler can implement a less destructive removal, such as keeping references intact.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.UICommonModule

```csharp
public const string SoftDelete = "SoftDelete"
```
