# EffectorSelection2D

> Selects the source and/or target to be used by an Effector2D.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public enum EffectorSelection2D
```

## Fields

| Value                                                                                     | Description                                                                                                    |
| ----------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------- |
| [Collider](/engine/6000.7/script-reference/unityengine/effectorselection2d/collider.md)   | The source/target is defined by the [Collider2D](/engine/6000.7/script-reference/unityengine/collider2d.md).   |
| [Rigidbody](/engine/6000.7/script-reference/unityengine/effectorselection2d/rigidbody.md) | The source/target is defined by the [Rigidbody2D](/engine/6000.7/script-reference/unityengine/rigidbody2d.md). |
