# EffectorForceMode2D

> The mode used to apply Effector2D forces.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.7/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public enum EffectorForceMode2D
```

## Fields

| Value                                                                                               | Description                                               |
| --------------------------------------------------------------------------------------------------- | --------------------------------------------------------- |
| [Constant](/engine/6000.7/script-reference/unityengine/effectorforcemode2d/constant.md)             | The force is applied at a constant rate.                  |
| [InverseLinear](/engine/6000.7/script-reference/unityengine/effectorforcemode2d/inverselinear.md)   | The force is applied inverse-linear relative to a point.  |
| [InverseSquared](/engine/6000.7/script-reference/unityengine/effectorforcemode2d/inversesquared.md) | The force is applied inverse-squared relative to a point. |
